
All these skins are made by Cerberus and. These are some highly detailed skins for the game Alice: Madness Returns. The log has: ERROR: zlib uncompress() returned -3 appDecompress:CompSize=4894 UncompSize=8192 Flags=0x1. If anyone can help me I'd be immensely grateful, and again, I'm sorry if this has been covered elsewhere, I've read everything that I could find, and understood as much of it as I could. I've viewed the texture seperately in it's.tga form, and it's showing as a crip clear 1024x1024, so I'm unsure why I cannot get the model to texture correctly. It's my first time using either of these tools, so I'm suprised I've gotten as far as I have, but now I just seem to be stuck. I'm aware that umodel cannot view.psk's, and I've grabbed SkelEdit for that, but when the model is loaded up in there, and the material attached, the texture is extremely fuzzy, almost as though it's a stretched out thumbnail. I've managed to extract everything from the game file: textures, skeletals meshes, static meshes, etc., but I cannot seem to view the skeletal meshes, the Cheshire Cat in this case, as the first poster did. Maybe it's something I'm misunderstanding, and if it is, my appologies. I've read the FAQ's, various other topics that seemed relevant and so on, but I can't seem to get the same result attached to the first post.
